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Promień skrętu w przyczepie
#1
co gdzie zmienić XML aby dyszel mocniej skręcał


<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="Slow_flieglLoader">
    <annotation>Copyright © GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>DPW 180 squareBale Autoload</name>
        <functions>
            <function>$l10n_function_baleStacker</function>
        </functions>
        <image>store_flieglDPW180.png</image>
        <price>16000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FLIEGL</brand>
        <category>baling</category>
        <vertexBufferMemoryUsage>511280</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>71394</indexBufferMemoryUsage>
        <textureMemoryUsage>5942048</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baleLoader</typeDesc>
        <filename>flieglDPW180SB.i3d</filename>
        <size width="3" length="14"/>
        <components>
            <component centerOfMass="0 0.45 -3" solverIterationCount="35" mass="2500"/>
            <component centerOfMass="0 0 0" solverIterationCount="35" mass="2000"/>
            <component solverIterationCount="35" mass="300"/>
            <joint component1="1" component2="2" node="jointFrontPart" rotLimit="205 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="3" node="jointDrawbar" rotLimit="5 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheelLeftMiddle"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.13" spring="40" damper="50" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.9" repr="wheelRightMiddle" forcePointRatio="0.5" initialCompression="15" suspTravel="0.13" spring="40" damper="50" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheelLeftBack"    forcePointRatio="0.5" initialCompression="15" suspTravel="0.13" spring="40" damper="50" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="false">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.9" repr="wheelRightBack"   forcePointRatio="0.5" initialCompression="15" suspTravel="0.13" spring="40" damper="50" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="3" restLoad="0.8" repr="wheelLeftFront"   forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="32" damper="50" frictionScale="2.5"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="3" restLoad="0.8" repr="wheelsRightFront" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="32" damper="50" frictionScale="2.5"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0>SHARED_BLACK2</color0>
            <color1>SHARED_BLACK2</color1>
            <hub linkNode="wheelLeftFront"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.25 0.25" />
            <hub linkNode="wheelsRightFront" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.25 0.25" />
            <hub linkNode="wheelLeftBack"    filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.25 0.25" />
            <hub linkNode="wheelRightBack"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.25 0.25" />
            <hub linkNode="wheelLeftMiddle"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.25 0.25" />
            <hub linkNode="wheelRightMiddle" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.25 0.25" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="flieglDPW180_drawbar_component3" jointType="trailer" attacherHeight="0.63"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce>0.4</brakeForce>
    </attachable>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="10 80 100" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false">
            <schema position="0.5 0" rotation="0" invertX="false"/>
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="flieglDPW180_main_component1" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="flieglDPW180_main_component1" />
        </sounds>
    </attacherJoints>

    <lights>
        <sharedLight linkNode="rear4ChamberLight01Left"  filename="$data/shared/assets/lights/lizard/rear4ChamberLight_01_left.xml" />
        <sharedLight linkNode="rear4ChamberLight01Right" filename="$data/shared/assets/lights/lizard/rear4ChamberLight_01_right.xml" />
        <sharedLight linkNode="frontLightRectangle_02"   filename="$data/shared/assets/lights/lizard/frontLightRectangle_01.xml" />
        <sharedLight linkNode="frontLightRectangle_01"   filename="$data/shared/assets/lights/lizard/frontLightRectangle_01.xml" />
        <sharedLight linkNode="sideMarker_05Orange5"     filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange4"     filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange3"     filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange2"     filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange1"     filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange"      filename="$data/shared/assets/lights/lizard/sideMarker_05Orange.xml" />
        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh"/>
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="moveSupport">
            <part node="drawbarSpringRef" startTime="0" endTime="0.5" componentJointIndex="1" startRotLimit="35 0 0" endRotLimit="4 0 0"/>
            <part startTime="0" endTime="1" startRot="0 0 0" endRot="0 5 0"/>
        </animation>
        <!--animation name="baleGrabberTransportToWork">
            <part node="arm" startTime="0" duration="0.01" startRot="0 0 0" endRot="0 0 90"/>
        </animation>
        <animation name="baleGrabberWorkToDrop" resetOnStart="false">
            <part node="arm" startTime="0" duration="0.01" startRot="0 0 90" endRot="0 0 0"/>
        </animation>
        <animation name="baleGrabberDropBale0">
            <part node="baleCatcherJoint" startTime="0" duration="0.01" endTrans="0.267 0.756 0" endRot="0 0 0"/>
            <part node="baleCatcherJoint" startTime="0.01" duration="0.02" startTrans="0.267 0.756 0" endTrans="0.267 1.562 0" startRot="0 0 0" endRot="0 0 0"/>
        </animation>
        <animation name="baleGrabberDropBale1">
            <part node="baleCatcherJoint" startTime="0" duration="0.01" endTrans="0.267 0.322 0" endRot="0 0 0"/>
        </animation>
        <animation name="moveBalePlaces">
            <part node="balepositions" startTime="0" duration="0.01" endTrans="0.70045 0.911 0.35"/>
        </animation>
        <animation name="moveBalePlacesToEmpty">
            <part node="balepositions" startTime="0.0" duration="0.01" endTrans="3.70045 -0.15 3"/>
        </animation>
        <animation name="rotatePlatform"/>
        <animation name="moveBalePlacesExtrasOnce">
            <part node="balePusher" startTime="0" endTime="0" startTrans="0.70045 0.24658 3.86013" endTrans="0.70045 0.24658 2.636"/>
            <part node="balePusher" startTime="0" endTime="0" startTrans="0.70045 0.24658 2.636" endTrans="0.70045 0.24658 3.86013"/>
        </animation>
        <animation name="rotatePlatformEmpty"/>
        <animation name="moveBalePusherToEmpty"/>
        <animation name="emptyHidePusher1"/>
        <animation name="releaseFrontplattform"/>
        <animation name="closeGrippers"/>
        <animation name="emptyRotate">
            <part node="flieglDPW180_main_component1" startTime="0" duration="0" endRot="-90 0 0"/>
        </animation>
        <animation name="moveSupport">
            <part node="support" startTime="0" duration="0.3" startTrans="-0.15259 0.5949 2.6865" endTrans="-0.15259 0.20638 2.6865"/>
            <part node="supportHandle" startTime="0" duration="0.3" startRot="0 540 0" endRot="0 0 0"/>
        </animation>
        <!--animation name="rotatePlatformBack">
            <part node="balePusher" startTime="0" endTime="0" startTrans="0.70045 0.24658 3.86013" endTrans="0.70045 0.24658 2.636"/>
            <part node="balePusher" startTime="0" endTime="0" startTrans="0.70045 0.24658 2.636" endTrans="0.70045 0.24658 3.86013"/>
        </animation-->        
    </animations>

    <cylindered>
        <movingTools>
            <controlGroups>
                <controlGroup name="$l10n_controlGroup_crane"/>
                
            </controlGroups>        
            <movingTool node="drawbarSpringRef">
                <dependentPart node="drawbarSpring"/>
            </movingTool>
         <movingTool node="dummyMainArm"  playSound="false">
            <controls groupIndex="1" l10nName="label_arm" axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.7" iconName="CRANE_ARM1_ROTATE_Y"/>
            <translation transSpeed="4" transAcceleration="4" transMax="5" transMin="-5" translationAxis="1"/>
        </movingTool>            
        <movingTool node="dummySecondArm"  playSound="false">
            <controls groupIndex="1" l10nName="label_arm" axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.7" iconName="CRANE_ARM1_ROTATE_X"/>
            <translation transSpeed="4" transAcceleration="4" transMax="4" transMin="0.65" translationAxis="2"/>
        </movingTool>
         <movingTool node="dummyFourthArm"  playSound="false">
            <controls groupIndex="1" l10nName="label_arm" axis="AXIS_CRANE_ARM4" invertAxis="true" mouseSpeedFactor="0.7" iconName="CRANE_ARM2_TRANSLATE"/>
            <translation transSpeed="4" transAcceleration="4" transMax="0" transMin="0" translationAxis="1"/>
        </movingTool>
        <movingTool node="dummyThirdArm"  playSound="false">
            <controls groupIndex="1" l10nName="label_arm" axis="AXIS_CRANE_ARM3" invertAxis="true" mouseSpeedFactor="0.7" iconName="CRANE_ARM2_TRANSLATE"/>
            <translation transSpeed="4" transAcceleration="4" transMax="1.7" transMin="1.7" translationAxis="2"/>
        </movingTool>            

        <movingParts>
            <movingPart node="drawbarSpring" referencePoint="drawbarSpringRef" referenceFrame="flieglDPW180_drawbar_component3" isActiveDirty="true" scaleZ="true"/>
        </movingParts>
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="flieglDPW180_main_component1"/>
        </sounds>
        </movingTools>    
    </cylindered>

    
    <tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="belts" jointNode="flieglDPW180_main_component1" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="beltStart1" endNode="beltEnd6" offsetLeft="1.3"/>
                    <tensionBelt startNode="beltStart2" endNode="beltEnd5"/>
                    <tensionBelt startNode="beltStart3" endNode="beltEnd4"/>
                    <tensionBelt startNode="beltStart4" endNode="beltEnd3"/>
                    <tensionBelt startNode="beltStart5" endNode="beltEnd2"/>
                    <tensionBelt startNode="beltStart6" endNode="beltEnd1" offsetRight="1.2"/>
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_extension" price="1500" >
                <fillUnits>
                    <fillUnit unit="$l10n_unit_bale" fillTypes="squareBale" capacity="24"/>
                </fillUnits>
                <objectChange node="extension" visibilityActive="true" />
                <objectChange node="colPartFront" compoundChildActive="true" />
                <objectChange node="colPartBack" compoundChildActive="true" />
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0" >
                <fillUnits>
                    <fillUnit unit="$l10n_unit_bale" fillTypes="squareBale" capacity="24"/>
                </fillUnits>
                <objectChange node="extension" visibilityActive="false" />
                <objectChange node="colPartFront" compoundChildActive="false" />
                <objectChange node="colPartBack" compoundChildActive="false" />
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <baleLoader textsLowerPlattform="action_baleloaderOperatingPosition" textsLowering="info_balestackerLoweringTable" transportPositionAfterUnloading="false">
    <grabber grabNode="baleJoint" triggerNode="baleTrigger" pickupRange="8">
        <grabParticleSystem disableDuration="0.6" position="-2 0.6 4.7" rotation="0 0 0" file="$data/particleSystems/shared/threshingStrawParticles.i3d"/>
    </grabber>
    <balePlaces startBalePlace="baleHelpJoint">
             <balePlace node="0>14|0|0"/>
    </balePlaces>
        <baleTypes>
            <baleType minBaleWidth="1.2" maxBaleWidth="1.2" minBaleHeight="0.8" maxBaleHeight="0.9" minBaleLength="2.2" maxBaleLength="2.4"/>
        </baleTypes>
        <!--animations rotatePlatformBack="rotatePlatformBack"/-->
        <!--sounds>
            <grab template="BALER_GRAB_02" linkNode="arm" />
        </sounds-->
    </baleLoader>    
    
    <foliageBending>
        <bendingNode minX="-1.25" maxX="1.25" minZ="-6.2" maxZ="5.2" yOffset="0.4" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="flieglDPW180_main_component1" node="0>" />
        <i3dMapping id="wheelLeftMiddle" node="0>0" />
        <i3dMapping id="wheelRightMiddle" node="0>1" />
        <i3dMapping id="wheelLeftBack" node="0>2" />
        <i3dMapping id="wheelRightBack" node="0>3" />
        <i3dMapping id="jointFrontPart" node="0>4" />
        <i3dMapping id="frontLightRectangle_02" node="0>5|0|0" />
        <i3dMapping id="frontLightRectangle_01" node="0>5|0|1" />
        <i3dMapping id="sideMarker_05Orange5" node="0>5|0|2" />
        <i3dMapping id="sideMarker_05Orange4" node="0>5|0|3" />
        <i3dMapping id="sideMarker_05Orange3" node="0>5|0|4" />
        <i3dMapping id="sideMarker_05Orange2" node="0>5|0|5" />
        <i3dMapping id="sideMarker_05Orange1" node="0>5|0|6" />
        <i3dMapping id="sideMarker_05Orange" node="0>5|0|7" />
        <i3dMapping id="rear4ChamberLight01Right" node="0>5|0|8" />
        <i3dMapping id="rear4ChamberLight01Left" node="0>5|0|9" />
        <i3dMapping id="backLightsHigh" node="0>5|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>5|2|0|1" />
        <i3dMapping id="turnLightRightBack" node="0>5|2|1|1" />
        <i3dMapping id="trailerAttacherJoint" node="0>6" />
        <i3dMapping id="extension" node="0>7|0" />
        <i3dMapping id="colPartFront" node="0>7|0|1" />
        <i3dMapping id="colPartBack" node="0>7|0|2" />
        <i3dMapping id="belts" node="0>8" />
        <i3dMapping id="beltStart1" node="0>8|0" />
        <i3dMapping id="beltEnd6" node="0>8|0|0" />
        <i3dMapping id="beltStart2" node="0>8|1" />
        <i3dMapping id="beltEnd5" node="0>8|1|0" />
        <i3dMapping id="beltStart3" node="0>8|2" />
        <i3dMapping id="beltEnd4" node="0>8|2|0" />
        <i3dMapping id="beltStart4" node="0>8|3" />
        <i3dMapping id="beltEnd3" node="0>8|3|0" />
        <i3dMapping id="beltStart5" node="0>8|4" />
        <i3dMapping id="beltEnd2" node="0>8|4|0" />
        <i3dMapping id="beltStart6" node="0>8|5" />
        <i3dMapping id="beltEnd1" node="0>8|5|0" />
        <i3dMapping id="beltActivationTrigger" node="0>8|6" />
        <i3dMapping id="wheelLeftFront" node="1>0" />
        <i3dMapping id="wheelsRightFront" node="1>1" />
        <i3dMapping id="jointDrawbar" node="1>2" />
        <i3dMapping id="drawbarSpring" node="1>3|0" />
        <i3dMapping id="flieglDPW180_drawbar_component3" node="2>" />
        <i3dMapping id="attacherJoint" node="2>0" />
        <i3dMapping id="drawbarSpringRef" node="2>1|0" />
        <i3dMapping id="start" node="0>9|1|0" />
        <i3dMapping id="width" node="0>9|1|1" />
        <i3dMapping id="height" node="0>9|1|2" />
        <i3dMapping id="baleTrigger" node="0>15" />
        <i3dMapping id="baleJoint" node="0>12" />
        <i3dMapping id="baleHelpJoint" node="0>13" />
        <i3dMapping id="dummyMainArm" node="0>14" />
        <i3dMapping id="dummySecondArm" node="0>14|0" />
        <i3dMapping id="dummyFourthArm" node="0>16" />
        <i3dMapping id="dummyThirdArm" node="0>16|0" />
    </i3dMappings>
</vehicle>
 
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Taka tam sobie reklama.
#2
wie ktoś cos na ten temat przerabiał już coś takiego ??
 
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#3
<base>
       <typeDesc>$l10n_typeDesc_baleLoader</typeDesc>
       <filename>flieglDPW180SB.i3d</filename>
       <size width="3" length="14"/>
       <components>
           <component centerOfMass="0 0.45 -3" solverIterationCount="35" mass="2500"/>
           <component centerOfMass="0 0 0" solverIterationCount="35" mass="2000"/>
           <component solverIterationCount="35" mass="300"/>
           <joint component1="1" component2="2" node="jointFrontPart" rotLimit="205 0 0" transLimit="0 0 0"/>
           <joint component1="2" component2="3" node="jointDrawbar" rotLimit="5 0 0" transLimit="0 0 0"/>
       </components>
       <schemaOverlay attacherJointPosition="0 0">
           <default name="DEFAULT_IMPLEMENT"/>
           <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
       </schemaOverlay>
   </base>

chyba tu                                                                                                                                  V V V V
   <joint component1="1" component2="2" node="jointFrontPart" rotLimit="205 0 0" transLimit="0 0 0"/>\
'
Spróbuj tutaj nie bawie się w takie rzeczy ale coś mi świta że to moze być to Tongue
Pomogłem? Daj REP +  Zaciera 
 
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#4
(12-27-2018, 19:15)marcelinsigniaa napisał(a): <base>
       <typeDesc>$l10n_typeDesc_baleLoader</typeDesc>
       <filename>flieglDPW180SB.i3d</filename>
       <size width="3" length="14"/>
       <components>
           <component centerOfMass="0 0.45 -3" solverIterationCount="35" mass="2500"/>
           <component centerOfMass="0 0 0" solverIterationCount="35" mass="2000"/>
           <component solverIterationCount="35" mass="300"/>
           <joint component1="1" component2="2" node="jointFrontPart" rotLimit="205 0 0" transLimit="0 0 0"/>
           <joint component1="2" component2="3" node="jointDrawbar" rotLimit="5 0 0" transLimit="0 0 0"/>
       </components>
       <schemaOverlay attacherJointPosition="0 0">
           <default name="DEFAULT_IMPLEMENT"/>
           <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
       </schemaOverlay>
   </base>

chyba tu                                                                                                                                  V V V V
   <joint component1="1" component2="2" node="jointFrontPart" rotLimit="205 0 0" transLimit="0 0 0"/>\
'
Spróbuj tutaj nie bawie się w takie rzeczy ale coś mi świta że to moze być to Tongue


dzięki za odp wąłsnie to sprawdzam

to jednak nie to co podałeś nie zmieniło to skrętu dyszla
 
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#5
możesz zarzucic jakimiś screenami jak to wygląda w grze na max skręcie oszacujemy mniej więcej kąt tego i znajdziemy to w pliku nie mam więcej pomysłów.
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