11-21-2022, 21:15
Cześć otóż mam pewien problem zrobiłem reset laptopa pobralem farminga i wywala mi go do pulpitu folder z modami mam czysty
farminga mam na steamia wrazie co
log:
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright © 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright © 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: 11th Gen Intel® Core™ i5-11300H @ 3.10GHz Memory: 16167 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2 Version: 4.6.0 NVIDIA 526.98 Shader Version: 4.60 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (auto) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0
Treść widoczna tylko dla zarejestrowanych użytkowników którzy potwierdzili adres E-mail.
farminga mam na steamia wrazie co
log:
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright © 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright © 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: 11th Gen Intel® Core™ i5-11300H @ 3.10GHz Memory: 16167 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2 Version: 4.6.0 NVIDIA 526.98 Shader Version: 4.60 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (auto) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0
Treść widoczna tylko dla zarejestrowanych użytkowników którzy potwierdzili adres E-mail.